I finally solved this! Diabolical. Here's a ROT13 walkthrough that covers the big steps.
Fgrc bar: pbzcyrgr yriry sbhe. Gur gevpx vf gb erghea gb yriry bar, frg tenivgl cbvagvat hcjneq, naq gura rkvg gur yriry. Jura lbh punatr tenivgl va yriry sbhe, lbhe thl va yriry bar zbirf gb gur evtug naq uvgf gur tenivgl obk qbja, nyybjvat lbh gb svavfu yriry sbhe.
Fgrc gjb: fxvccrq sbe abj.
Fgrc guerr: trg zhygvtenivgl cbvagvat hc naq gb gur evtug. Gb trg zhygvtenivgl, lbh arrq gb uvg gur tenivgl obkrf va gjb qvssrerag yriryf fvzhygnarbhfyl. Lbh trg guvf gb jbex ol cbfvgvbavat lbhe thlf va yriryf frira naq rvtug pbeerpgyl, naq gura haybpxvat gurz obgu ol svavfuvat yriry fvk.
Fgrc sbhe: bapr lbh unir zhygvtenivgl, jura lbh erfrg yriry fvk, lbhe thl fgnlf va gur pragre fdhner. Lbh jnag gb cbvag tenivgl hc naq hfr guvf yriry'f tenivgl obk sbe gur svany fgrc. Gurer'f bayl bar bgure yriry jurer lbhe thl pna snyy gjb fdhnerf hcjneq, naq vg'f n fhecevfvat bar: yriry gjb.
Fgrc gjb: gur zbfg fhecevfvat zrpunavp vf gung lbh pna ybpx yriry gjb ol uvggvat vgf tenivgl obk, fb lbhe thl trgf sebmra va gur zvqqyr ertvba vafgrnq bs ng gur ortvaavat be gur raq. Gb qb guvf, lbh arrq gb svavfu yriry bar, erfrg yriry guerr, naq cbfvgvba lbhe thl va yriry frira va gur yvggyr nypbir va gur hccre evtug. Jura lbh uvg gur tenivgl obk, gur punva ernpgvba zbirf lbhe thl va yriry bar bss gur raq fdhner, ybpxvat yriry gjb.
Here are all the mechanics that are in the game(Please write to me if I forgot something):
Gravity transferGravity is unified and transmitted from level to level Interaction with other levelsIf you change the gravity on the level, then in all OPEN levels the character will be able to move if he does not rest against the wall or hang on the stairsSaving the player's positionIf you exit a level by pressing the space bar (whenever possible), the character will retain its position (for example, when exiting after completing a level). Gravity will continue to act on the character, and it will be possible to move itLevel blockIf the level is not connected to any completed level, then the character does not move (arrows, gravity, level reset do nothing). In this case, you can exit the level, but the character will not reset the positionMultigravityIf the characters at different levels SIMULTANEOUSLY change gravity, then a new gravity is obtained, which is the sum of the activated gravity directions. For example, if the characters simultaneously change gravity to "DOWN" and "RIGHT", then the character will try to move diagonally to the right down
here's my hint for level 8:
it looks like you should figure out the sequence of actions to solve level 8, but actually you need to continue figuring out mechanics. if it seems impossible you have an incomplete understanding.
further hint:
when you solve the first 7 levels, there are probably still 6 or so mechanics you don't know or correctly understand.
Fun puzzler, very tough, I got as far as having 2 gravities active but not the angles I needed for level 8. It felt like I was on the right track but couldn't work it out... I'll have to come back to it
I figured it out 🙂 I was right about being on the right track, but I hadn't even considered the possibility of using that particular level + mechanic for the next step. Very well put together puzzle!
Level 4 Hint
What direction do you need gravity to be in to the reach the exit? Which level can change gravity to be in that direction, and and what states can you leave that level in?
Level 4 Hint #1You need to somehow press the gravity shift button on another level, being on the 4th Level 4 Hint #2Gravity affects the character in all open levels. By changing gravity, you can move your character not only on the current level, but also on any open level.
I think there's some way of setting up Levels 1, 6, and 7 to get some sort of cycle on the gravity block or otherwise break it. I have no idea how to actually do it though.
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anyone have a full game walkthrough?
I finally solved this! Diabolical. Here's a ROT13 walkthrough that covers the big steps.
Fgrc bar: pbzcyrgr yriry sbhe. Gur gevpx vf gb erghea gb yriry bar, frg tenivgl cbvagvat hcjneq, naq gura rkvg gur yriry. Jura lbh punatr tenivgl va yriry sbhe, lbhe thl va yriry bar zbirf gb gur evtug naq uvgf gur tenivgl obk qbja, nyybjvat lbh gb svavfu yriry sbhe.
Fgrc gjb: fxvccrq sbe abj.
Fgrc guerr: trg zhygvtenivgl cbvagvat hc naq gb gur evtug. Gb trg zhygvtenivgl, lbh arrq gb uvg gur tenivgl obkrf va gjb qvssrerag yriryf fvzhygnarbhfyl. Lbh trg guvf gb jbex ol cbfvgvbavat lbhe thlf va yriryf frira naq rvtug pbeerpgyl, naq gura haybpxvat gurz obgu ol svavfuvat yriry fvk.
Fgrc sbhe: bapr lbh unir zhygvtenivgl, jura lbh erfrg yriry fvk, lbhe thl fgnlf va gur pragre fdhner. Lbh jnag gb cbvag tenivgl hc naq hfr guvf yriry'f tenivgl obk sbe gur svany fgrc. Gurer'f bayl bar bgure yriry jurer lbhe thl pna snyy gjb fdhnerf hcjneq, naq vg'f n fhecevfvat bar: yriry gjb.
Fgrc gjb: gur zbfg fhecevfvat zrpunavp vf gung lbh pna ybpx yriry gjb ol uvggvat vgf tenivgl obk, fb lbhe thl trgf sebmra va gur zvqqyr ertvba vafgrnq bs ng gur ortvaavat be gur raq. Gb qb guvf, lbh arrq gb svavfu yriry bar, erfrg yriry guerr, naq cbfvgvba lbhe thl va yriry frira va gur yvggyr nypbir va gur hccre evtug. Jura lbh uvg gur tenivgl obk, gur punva ernpgvba zbirf lbhe thl va yriry bar bss gur raq fdhner, ybpxvat yriry gjb.
Nsgre lbh qb guvf, qb fgrc guerr gb trg zhygvtenivgl, naq gura cbfvgvba lbhe thl va yriry gjb gjb fdhnerf orybj gur tenivgl obk. Xrrc yriryf gjb naq fvk haybpxrq, frg tenivgl cbvagvat hcjneq, naq lbh'er qbar.
Damn, this is good! I had to read spoilers for two of the mechanics, but the final puzzle was still really hard
I racked my brains, but I solved it. This game features excellent interconnectivity between the levels. Very well
Here are all the mechanics that are in the game(Please write to me if I forgot something):
Gravity transfer
Gravity is unified and transmitted from level to levelInteraction with other levels
If you change the gravity on the level, then in all OPEN levels the character will be able to move if he does not rest against the wall or hang on the stairsSaving the player's position
If you exit a level by pressing the space bar (whenever possible), the character will retain its position (for example, when exiting after completing a level). Gravity will continue to act on the character, and it will be possible to move itLevel block
If the level is not connected to any completed level, then the character does not move (arrows, gravity, level reset do nothing). In this case, you can exit the level, but the character will not reset the positionMultigravity
If the characters at different levels SIMULTANEOUSLY change gravity, then a new gravity is obtained, which is the sum of the activated gravity directions. For example, if the characters simultaneously change gravity to "DOWN" and "RIGHT", then the character will try to move diagonally to the right down
It was quite difficult
here's my hint for level 8:
it looks like you should figure out the sequence of actions to solve level 8, but actually you need to continue figuring out mechanics. if it seems impossible you have an incomplete understanding.further hint:
when you solve the first 7 levels, there are probably still 6 or so mechanics you don't know or correctly understand.stuck for hours
just want to ask if there any possibility to break the ladder
I doubt that ladders can be broken. At least I passed the game without breaking them.
so can I make sure that 234 cant change gravity without entering the level?
I figured out the lock part
not sure if 234 really just about the lock
you can’t break ladders or fall off of them in any way
Fun puzzler, very tough, I got as far as having 2 gravities active but not the angles I needed for level 8. It felt like I was on the right track but couldn't work it out... I'll have to come back to it
I figured it out 🙂 I was right about being on the right track, but I hadn't even considered the possibility of using that particular level + mechanic for the next step. Very well put together puzzle!
I don't understand how the game works
No idea how to finish…
I love what's going on here but boy does #8 have me stymied.
Any hints on level 4?
Level 4 Hint
What direction do you need gravity to be in to the reach the exit? Which level can change gravity to be in that direction, and and what states can you leave that level in?But how do I get past the scan? doesn’t matter what I do because the gravity is always reseted
Level 4 Hint #1
You need to somehow press the gravity shift button on another level, being on the 4thLevel 4 Hint #2
Gravity affects the character in all open levels. By changing gravity, you can move your character not only on the current level, but also on any open level.Enjoyed the game but also stuck on #8. No idea how it could even be possible!
I think there's some way of setting up Levels 1, 6, and 7 to get some sort of cycle on the gravity block or otherwise break it. I have no idea how to actually do it though.